I encountered a problem with emission light and shadow I get after rendering. Namely, I create the cell light as you can see in screenshot, and gave them emission material as light source. Also, I create reflection background plate.
I tried everything in Cycles mode of rendering...without Denoising (I get really grainy render), with Denoising default setup (grainy effect just get blurred but it's still visible)...increasing the Radius value to max (I get combination of grainy and blurry render).
Any suggestion, what to change to get clear photo realistic image?
Thanks.

I'll appreciate if you can help me with this....here is the file:
– Igor Feb 01 '20 at 18:11