How can I render 'image as plane' with the same quality as original image? The quality of image is always blurred and has a faint color.
This is how I did it.
(*Increased the resolution of the original image to 300 in Photoshop)
Open on image as 'image as plane'
Go to Material Properties
surface - emission
texture - image texture
image open
ㅡㅡ
Render for high results
Render 64 -> 128
Resolution x,y axis *2 / percent 100% -> 500%
output png quality 90% -> 100%
But the result image is a blurry than the original.
A is the original image. B is the rendered image. The image upload limit here make difficult to distinguish. But there are obvious differences
Worse for white background textures. I used the same method as above. White color turns into gray after rendering.(B) So I adjust the Hue / Saturation to sharpen the color, but it is still blurry.(C)
I have tried few other things with uv mapping and shading (RGB Curves ..) but image as plane is always low quality than reference or background image.
What did I miss?


