I'm trying to switch from SketchUp to Blender and have some issues with flat surfaces. In SketchUp if I copy any line and it intersects another it creates new point on intersection automatically. It's different in Blender and all information I found is very dated.
So basically I'm asking the same question as here: cut intersect edges
And trying to do what is described here: https://archive.blender.org/wiki/index.php/Extensions:2.6/Py/Scripts/Modeling/mesh_tinyCAD/
I tried function 'Weld Edges into Faces' but it actually changes a shape of your surface instead of creating new vertex.
So I'm curios if any new information available which could make this task simple.
I'll be very grateful for any help!
