I would like to know how to mirror skin weight from left to right.
I have prepared symmetrical bones and did paint weight only left side,
.
And run the script called "Mirror Vertex Location & Weight" in edit mode as selecting all the left vertices.
Then I got syntax error in picture below...
I would like to get advice about how you do mirroring all the weight at once..
like "mirror skin weight" in maya.

thank you
>by!=or==in line 22 (I'm not sure which one is correct here) – Gorgious Apr 30 '20 at 12:02