I'd like to save a character rig's animation data for reuse on the same rig in different scene files (eg walk cycles). In Maya I've used scripts such as PAIE or Studio Library. Does anything like these exist for Blender? Links below to clarify.
https://www.studiolibrary.com/
https://animationapprentice.blogspot.com/2015/01/the-free-paie-plugin-for-maya-how-it.html
Also, in case this is flagged as duplicate, this post doesn't answer this question - How can I create a library of animations?
Thanks