I have a character with some strange textures, and I don't know how to use them. For example for face i have these files:
face_D.tga
face_L.tga
face_M.tga
face_N.tga
face_S.tga
Now, I need a node map, so I can put everything in it's right place, but I have no idea about what I need to do, because I'm too new to Blender and Material Nodes.
I want to use all of these files to create a realistic human skin material.
