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I set my camera to rotate around an object by having it follow a bezier circle, but it stops moving after 1 rotation.I have linked the video here. https://i.stack.imgur.com/b0Jx7.jpg

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    read: https://blender.stackexchange.com/questions/23311/cyclic-orbit-animation/23328#23328 – susu May 29 '20 at 17:31
  • If you set up the follow path constraint as "fixed path" then 0 offset is one end, and 1 the other. Can use a driver (frame % 24) / 24 to make the object continuously circuit the path every 24 frames. Last script example sets up orbit on camera to (0, 0, 0). https://blender.stackexchange.com/a/176762/15543 Used here (equiv (frame / 24) % 1) https://blender.stackexchange.com/a/165412/15543 and https://blender.stackexchange.com/questions/118290/continuous-looping-animation-differing-rotational-speeds – batFINGER May 29 '20 at 18:16
  • Are you willing to do it using Python scripting ? – Pe Dro Dec 05 '20 at 14:32

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There are options in the Graph Editor tab : Channels > Extrapolation Mode > Make Cyclic or Shift + E and Make Cyclic from Graph Editor, that will put your animation in a loop.

Duarte Farrajota Ramos
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Sai
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