This is another Splatoon Blender question that I have. It's regarding this texture that came along in a model. It's called "m_star_mfk"

My Splatoon Blender teacher told me that it's a "normal map that is supposed to disturb the shading normals of the object to lead them in random directions." I'm having some trouble understanding this, and even applying it. Can someone help with this?
