im looking at that picture of a sci fi terminal and im wondering about how to make that kind of white-metall-look? Is that maybe handpainted?
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2https://blender.stackexchange.com/questions/82472/how-to-add-scratches and https://blender.stackexchange.com/questions/21283/add-scratches-to-a-material-in-cycles and https://blender.stackexchange.com/questions/94187/adding-edge-wear-to-relatively-low-poly-mesh and https://blender.stackexchange.com/questions/120915/edge-angle-dependent-material-apply and https://blender.stackexchange.com/questions/3337/procedurally-generating-wear-on-an-object and https://blender.stackexchange.com/questions/55991/blurring-feathering-a-procedural-pointiness-mask/68958#68958 – susu Jun 01 '20 at 15:32
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There is a lot of information already on this site on this topic. Use the search box at the top. – susu Jun 01 '20 at 15:37
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there's a guy who has made a nice Mask node, it might help to get the scratch on the edges: https://www.youtube.com/watch?v=KSOMqOmnwEY – moonboots Jun 01 '20 at 16:56
