Hello Blender Stack Exchange,
I am trying to fill a face between 4 surfaces. Two are straight edges and two are a curved line made up of short vertices that came from a SketchUp export.
The problem: I select the vertices on the top and bottom and fill the hole. It creates a strange face that ruins the curve. I would prefer it create some sort of complex curve. I want it to be smooth.
Images attached to better explain.



http://i.imgur.com/nrShTA7.jpg
Now if I can just figure out a way to smooth out the curve near the inner part...
– 835 Oct 25 '14 at 21:13