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If you create an object, then subdivide it (ctrl + r), how can you later add more loop subdivides?

For example, if I try and add more loop cuts, the are confined to only a portion of the cube.

enter image description here

enter image description here

spuder
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2 Answers2

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Yes and no.

One thing you can do is this:

  1. Switch to edge select mode (⎈ Ctrl↹ Tab)

  2. Select an edge ring (⎈ Ctrl⎇ AltRMB RMB)

  3. Multi select edge loops (Fastest to access via the Space menu)

  4. Subdivide

Example:

enter image description here

However this only lets you double the number of existing loops.

Without deleting loops/other manual tricks, I don't think there is currently a way of getting a precise number of evenly distributed loops, especially on more complex objects.

See Is there any way to edit parameters for an object after it is created?

gandalf3
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I don't know if there is a better way of doing it, but you could try selecting the edges from the original loop cut and using limited dissolve (press x, click limited dissolve) and re-doing the loop cut after. might need to use a different dissolve option. Again, just a quick thought...there may be a better way

Kittenmittons
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