I'm a graphic designer who's been using blender for fun and making mockups for my projects, and I'm looking to make a textbook model. Now I know there are other convincing ways to model a book, but while working I became curious if it would be possible to use curves to make each individual page, then convert them to mesh and extrude each page individually (this tutorial shows this process in the first few seconds https://www.youtube.com/watch?v=aDOxTniM0Wg ).
Instead of individually placing and shaping 200+ curves I was wondering if there was a way to shape one curve at one extreme, and another at the other extreme, and have the software create steps in between?
The closest tool I can think of is the blend tool in illustrator, which does virtually exactly what I'm looking for, but in 2d.


