When i add a curve modifier stairs moves from its position. How it works can u explain in detail.How to set correct position from where i have the exact position i have set. Rotation scale and position are all 0,0,1 of stairs and curve. In some cases why we have to move and adjust. Any suggestion or help. Thanks
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You can solve this problem by following the steps:
- Set the origin of the curve and the stairs to the geometry
- Move the stairs downward on the x-axis to where the arrow is
- Rotate it on the y-axis to be parallel to the arrow (Do it in the front orthographic view
- move it along the x and the z axis repeatedly to find the best fit.
Which will give you this:

For getting a much more refined curve I added in another nurbs curve and did a lot of tweaking. Added in plane.Modeled it into a stair added in an array modifier and a curve modifier.And finally this is what I got:
Here is the .blend file https://drive.google.com/file/d/1nvo0X5z172oPs1BdGVXNDQF2nUX20u_j/view?usp=sharing
Nxdhin
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as compare to reference image the starting and end stair are flat and in your image its bend. – atek Jul 18 '20 at 04:34
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