Sadly the Blender shaders are incompatible to directly be transferred into Unity, you would have to create your own node setup with the Unity shader node editor.
– Nascent SpaceAug 12 '20 at 08:09
Can I don't ssave the materials as a .mat file or give it a mod to do this?
– PalusiAug 12 '20 at 08:32
1
Related: https://blender.stackexchange.com/questions/13508/how-do-i-bake-a-texture-using-cycles-bake and https://blender.stackexchange.com/questions/57531/fbx-export-why-there-are-no-materials-or-textures/57541#57541
– brockmannAug 12 '20 at 09:41