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I'm a newbie to blender and I'm trying to make a curved solid line. I want it to be perfectly curved, as half a circle. I want it to have thickness and be round on the tips. Think of a sausage. I've tried multiple ways, but couldn't do it. Thanks for the help!

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    What way have you tried and why were you not satisfied? I don't think there's any easy way to do it with a bezier curve, you'll need to stick 2 half-spheres to each end of the curve, if you work with mesh you can use Skin + Subdivision Surface modifiers – moonboots Aug 21 '20 at 15:57
  • https://blender.stackexchange.com/questions/55302/rounded-caps-on-a-bezier-curve-pipe https://blender.stackexchange.com/questions/53523 – Duarte Farrajota Ramos Aug 21 '20 at 23:25

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Set up a Bezier Curve to be a hemi-circle like this: White board of Bezier Curve

Building a "Hot Dog" shape by deforming a UV sphere (the red tube) and then applying a curve modifier to it should get what you asked for (the blue tube)

enter image description here

Ron Jensen
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