8

I have a hologram shader that is mapped out like this in Eevee 2.9:

Enter image description here

I've tried toggling Backface culling and other options. However, I still have a good of unseen topology being rendered through my hologram material:

Enter image description here

How can I minimize this in the material?

Peter Mortensen
  • 681
  • 4
  • 11
blue
  • 1,287
  • 1
  • 20
  • 40

1 Answers1

11

Cycles

Light PathTransparent Depth

enter image description here

Eevee

Material Properties > Settings > Blend Mode > Alpha Blend
Show Backface > OFF

enter image description here

vklidu
  • 36,165
  • 1
  • 61
  • 135