I'm trying to extrude using the extrude faces along normal, and also trying make a simple E, then S + shift Z to scale on X and Y axis, but its not extruding inwards uniformly. on the cube mesh, its working, but on the more complex model its looking incorrect.
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Ctrl+A > scale) in object mode. Also, make sure you normals are all facing out by selecting the whole mesh in edit mode, thenmesh > normals > recalculate outside. If none of that works, make sure you have no dupes by doing a merge by distance. – Christopher Bennett Nov 06 '20 at 04:37