I have a problem with modeling :
This is my rough sketch of my character.
Now I applied the face png to the 3d model with "Shrinkwrap modifier". Result was devastating :
The eyes are distorted and bent so much from the original intended image as you can see :(
I've been searching for an answer to this on youtube but found none so far.
What other ways can I apply the face just like the first image at the top?
++++++ Below is a reference I used :
seems like extrude function was used for this reference character's eyes but how can I select the sections that will look exactly like those eyes??
Thank you for reading this question! :)



– CONQUERER HOON
Nov 07 '20 at 07:15

