I'm kinda new to blender and I'm trying to replicate a living room for studying reasons.
https://i.stack.imgur.com/rZkD0.jpg
The wall in question lies in the right side of the room along with some windows and I do have a PBR material that fits my needs.
https://i.stack.imgur.com/r2mrs.jpg (texture I'm trying to use)
I've tried a bunch of stuff, but none worked the way I thought it would. I tried using modifiers subdivision surface + displace with texture I mentioned above and I created a material along with the provided textures, but the material was too flat for my liking and I was having a really hard time unwrapping the mesh and in the end it became a mess.


