For some reason they are stuck together. When I move the donut, the plane follows. I just got done parenting the icing to the bun, but I don't think its from that since it was doing that before hand.
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1it can be because you've enabled the Proportional Editing option (on the header menu, small sphere icon, it will be blue if enabled) – moonboots Dec 05 '20 at 15:31
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Are the donut and the plane separate objects, or is the plane part of the donut object? In the latter case, you can find the solution here: https://blender.stackexchange.com/questions/6184/splitting-pieces-of-a-mesh-into-a-new-object – Frank Dec 05 '20 at 16:34
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mine too, i go to edit mode and delete the vertices. – Ahmed Qurashi Feb 10 '22 at 10:30
2 Answers
Either, the plane is parented to the donut, which you can clear by selecting the plane and pressing alt+p to remove any parents, OR You accidentally joined them in the process, in which case you can select the donut, enter edit mode, select the plane's vertices, Click p and separate by an appropriate option e.g. selection, material or loose parts if it's been combined.
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Here are my solutions!
Solution 1: If the Meshes Are Part of the Same Object
You might have either accidentally joined both meshes ( control + J ). Or you added both objects in edit mode ( the donut and plane ) then they will be in the same object in object mode.
If that is the case I would enter edit mode.
To separate these meshes, you can press the vertice or face of one of the objects in edit mode and press the ( L-key ). This selects all the vertices of that mesh and you can delete that mesh.
Then right-click the selection and scroll down to "separate" and press "selection".
This will make your meshes two distinct objects again.
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