0

My system is very underpowered. But I’m hoping, someone might be able to tell me what settings I could use to get the best outcome.

I’m using Blender to create a 3D version of my band's logo. I want to animate the camera rotating around the logo, but up close, just viewing small sections at a time. The animation has a particle plane (that uses three circles to animate floating embers).

I started a real small render (100 frames last night... and I’m estimating it to take 15 hours, for approximately 4 seconds of animation)

My system is iMac 21.5inch, late 2013 2.7ghz quad core intel core i5 8gb ram 1600 MHz ddr3 Graphics - Intel iris pro 1536 mb

Engine is cycles on CPU Light bounce total set at 2 Tiles set to 16x16 Resolution 1920px x 1080px 24fps Sampling is set at “render 200” Format is set to avi jpeg Quality 80%

Because it’s for social media (insta and Facebook) can I maybe get away with reducing certain things? Or changing settings somewhere to speed up the render?

Reinis Mazeiks
  • 2,472
  • 15
  • 24

1 Answers1

0

You can consider using the Eevee render engine, which is much faster than Cycles.

It is less photo-realistic, but it seems to me that photo-realism is likely not a requirement for your logo.

To switch renderers, go to the Render Properties tab, and select "Eevee" in the Render Engine dropdown.

Reinis Mazeiks
  • 2,472
  • 15
  • 24