I made a fire. I tried to export with .FBX but the thing is it just come out like the position when I saved. There is no animation or such.
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It's not actually possible to export a particle system into unity. https://blender.stackexchange.com/a/59052/61453 – Nascent Space Mar 01 '21 at 08:50
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Thanks you for your reply. – Jerry Mar 02 '21 at 06:49
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The only known supported format for particles is alembic cache (.abc) which can be loaded as package. As stated on the unity page, it does support particles and possibly animation: https://docs.unity3d.com/Packages/com.unity.formats.alembic@2.2/manual/index.html
Whenever possible though try using the native system instead of a loaded cache as this may be far more versatile in various scenarios.
Mdkai
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