Why do all colors and effects not export to unity? All the white shading on edges and the brown color does not show in unity? I'm using a color palette where I scale the UV to 0 and then use g to move around on each face.
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You would have to bake the shaders before the export, also add the same hdri in unity. BTW: Please take the [tour] to learn about how this site works, thanks. – brockmann Mar 14 '21 at 20:25
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Related: https://blender.stackexchange.com/questions/57531/fbx-export-why-there-are-no-materials-or-textures/57541#57541 – brockmann Mar 14 '21 at 20:26
