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I have the problem, that all my object look very unrealistic, even with shaders on them.

I broke the problem down to copying a template object to my Blender file. In the original, it looks very realistic, but after copying to my project, it also looks like crap.

I guess, that this has to do something with my world or render settings.

Can someone help me fixing this problem?

original object object copied to my project

Duarte Farrajota Ramos
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    Yep, your environment is grey hence no reflections... – brockmann Mar 18 '21 at 15:43
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    To expand a bit on this comment: A reflective surface is pretty boring, unless it has something to reflect. The easiest way to achieve this is by using a HDRI-Image as World Background. Check out HDRIhaven.com for free images you can use. – haarigertroll Mar 18 '21 at 16:00
  • Also related: https://blender.stackexchange.com/questions/91146/how-can-i-render-objects-with-very-shiny-surfaces/91173#91173 – brockmann Mar 18 '21 at 16:01

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