I followed Jonathan Kron's tutorial on creating an LED-display shader. It basically multiplies together your desired image with a grid of little RGB images. It looks great when zoomed in, but when the camera / 3D view zooms out, the "lit" LEDs disappear (shader graph at the bottom):
I would expect that they'd still be viewable, just a little more dim. To my surprise, this problem does not happen when I change the color of the "LED image" from red to green:
Why does this happen? How can I keep the red color showing when the camera / 3D view zooms out?








