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Is it possible to export object with modifier animation as gltf file? I have a pie chart animated with screw modifier and I wanna export it as gltf. How can I archive it?enter image description here

Rhys
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    https://blender.stackexchange.com/questions/57531/fbx-export-why-there-are-no-materials-or-textures – Duarte Farrajota Ramos Apr 05 '21 at 17:00
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    You'd have to "bake" it: create a different mesh for each frame, and turn each of these meshes on and off by animating the scale between 1 (when it should be visible) and 0 (when it should be invisible). – scurest Apr 05 '21 at 17:09
  • @scurest Ah so let's say it's 30 frames and I have to create 30 meshes and animate its visible. It can be done in blender but how about exporting gltf? I don't know how to bake these animations. – Rhys Apr 06 '21 at 15:48
  • @DuarteFarrajotaRamos I wanna export Modifier animation as gltf. I know that gltf can't support modifiers but how can I fake it? Is there a way to do that? – Rhys Apr 06 '21 at 15:52

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