i am beginner in blender. I started modelling hard surface (roulette with slot machine reel). Now I want to add light effect (like light spirals, jet fires, ...) in cycles. I dont know create this effect in 3D now. I know only add this effect in phosothop now. But I whant to know add it in 3D in the future :) And I would animate this effect in the future too. Can you help me the best way to create this effect in ming with future plans?
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Do you mean glow effect? – 8N Films Apr 06 '21 at 01:38
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Can these links help you? Maybe this can help you create a spiral https://blender.stackexchange.com/questions/79436/how-do-you-make-a-spiral and add some glow to it https://blender.stackexchange.com/questions/66905/creating-a-glowing-effect-with-nodes Making particles similar links: https://blenderartists.org/t/glowing-particles/453454/6 https://blender.stackexchange.com/questions/50564/how-to-make-glowing-particles-with-a-solid-glowing-center – 8N Films Apr 06 '21 at 03:18
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There are several effects here. For the light rings effect, you can create a curve circle, give it depth in the Properties panel > Object Data > Geometry > Bevel, then give it a material with this node setup: Texture Coordinate (Object output) > Mapping (stretched on the correct axis) > Noise Texture (play with the Scale value) > ColorRamp as a factor in a Mix Shader between an Emission and a Transparent node. You can make it rotate with the Mapping rotation values.
moonboots
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sure, and in Eevee don't forget to enable all the necessary settings for transparency (Alpha Blend and so on) – moonboots Apr 07 '21 at 06:41


