For some reason, when rendering on my RTX 2060 in Blender, I'm getting these weird flickering artifacts.
As can be seen from the above screenshot, my node setup is a cube compressed into a plane by some simply vector maths with a musgrave texture applied to it. These artifacts are only appearing when rendering with the GPU (this includes the final render), and on CPU the scene renders just fine.
How can I fix this? Is something from with my card, or is this some Blender bug?

