I am trying to create an animation of the scene shown in the picture below. I want all the little fluid droplets to be attracted to the big one in the middle and be absorbed by it. I have tried using fluid simulations for this but I can't get the fluid to act in the way that I want.
I have considered using metaballs also, but I couldn't really get them to deform properly on the ground be absorbed.
Does anyone know of a way to achieve this? I am using Blender 2.93.0 Alpha.
