I am a beginner currently working on my first real project. For this project I am required have a cubistic tunnel environment with light on the end. Everything went great until I wanted to make an animation-render [cycles] to with some camera movement to show off the environment as a test. When the rendering started I was shocked to see that each frame took about 4 minutes to render out. As there are 350 frames for this little test I reckoned was doing something wrong so I searched for ways to improve the rendering but to not much result. I am getting really desperate at this point so I would value your input greatly.
Computer: Macbook Pro - M1 - 16GB RAM
I tried with the GPU and CPU both with optimized tile and adaptive sampling at rather low sample settings.
