I'm trying to do something similar to the lights around the edge of the Vegas sign, which would be really easy with the Cloner in c4d... I don't want them to deform (so Array + Curve seems to be no good) and I've tried cobbling something together in Geometry Nodes but I can't get the objects to align to the path normals: they all face the same way. Some solutions I've seen suggest doing it with Python - surely that's not necessary??



