0

enter image description here enter image description here

Disclaimer: I looked at similar queries regarding black spots. None of which addressed the issue I am currently having.

As shown in the images, black smudges and lines appear in a variety of areas. I believe it has something to do with the emission lights I have on the ceiling. Since the black spots on the wireframe move to a different face depending on the camera view.

Things to note: I am using cycles render with GPU support

Fixes I have tried: I have fixed all non-manifolds. I have deleted all loose geometry. I have recalculated normals on the outside of all questionable objects.

Best,

mrabysmal

mrabysmal
  • 1
  • 2

1 Answers1

0

It turns out the Freestyle setting checkbox was ticked on in the Render Settings. Make sure it is disabled.

Harry McKenzie
  • 10,995
  • 8
  • 23
  • 51
mrabysmal
  • 1
  • 2
  • Hi, thanks for the answer, I have restored you post. This site is not a regular forum, answers should be substantial and thoroughly explain the solution and required workflow. One liners and short tips rarely make for a good answer. Could you [edit] your post and provide some more details about the procedure and why it works? Perhaps add a few images illustrating the workflow and final results. See How do I write a good answer? – Duarte Farrajota Ramos Jul 12 '21 at 09:41
  • In the future, issues about moderation or site actions should be brought up over at https://blender.meta.stackexchange.com . Thanks – Duarte Farrajota Ramos Jul 12 '21 at 09:42