How come my coloured material appears different when situated inside my glass/transparent material. is there a work around so that the colour displays correctly inside the glass?
Asked
Active
Viewed 210 times
0
-
Well, the color doesn't seem to have changed that much in terms of hue - it's only darker. Maybe it will help if you set the Refraction BSDF and Glossy BSDF to pure white instead of light grey. And is there a reason why you have to setup the glass material like this? – Gordon Brinkmann Jul 13 '21 at 09:48
1 Answers
0
The old standby cheat for the cycles glass shader may give you the results you want.
I have an answer on some glass interactions here.
Allen Simpson
- 13,493
- 2
- 15
- 57


