1

In Zephyr, I've seen that there is a functionality to rotate the mesh selecting 3 points which will be the floor. Do we have such functionality in Blender? This is quicker that playing with the gizmo

Video of someone using that functionality on Zephyr: https://youtu.be/N9qnTkLgPEc?t=351 the youtuber says "level-up"

Zephyr icon: enter image description here

Remy Mellet
  • 143
  • 4
  • https://blender.stackexchange.com/questions/56882/how-do-you-rotate-an-object-so-that-a-particular-face-is-parallel-to-the-ground/56886#56886 – Duarte Farrajota Ramos Jul 15 '21 at 10:55
  • I don't know if there's a direct way to do it, but you can either snap to a face or align the origin orientation to a face – moonboots Jul 15 '21 at 10:56
  • It seems that there is a plugin Loopanar > Put on : https://sourceforge.net/p/blendamajigs/wiki/Loopanar/ , but I cannot make it works :( (found on the @DuarteFarrajotaRamos answer page) – Remy Mellet Jul 15 '21 at 12:21

0 Answers0