I described what I want to to here. I found out that usdz files (used in iOS RealityKit) can have "children" (different parts of model). I am using this extension to export my model to usdz but it has only one children. How can I fix it? What should I set in Blender to have separated parts? I am iOS developer and I am new to Blender so I don't what are collections or what hierarchy should I use. Could someone help me?
Asked
Active
Viewed 235 times
0
-
What you see is what you get. Right now it's just one mesh object and (nothing to "fix"). Please specify how you would like to split it. By material? Frequently asked question by the way: https://blender.stackexchange.com/questions/6184/splitting-pieces-of-a-mesh-into-a-new-object – brockmann Jul 21 '21 at 07:57
1 Answers
1
with your object selected you can press "TAB" to go to edit mode. Then it looks like this:
If you then right click on your model, then a menu pops up and there is a "seperate"
As you can see, you can seperate by loose parts (if you have some), by material or by selection.
I assume you use selection so just select "some" vertices - but you should press this button here:
that you get all vertices (also the hidden ones)
and after choosing "selection" you get:
2 objects.
Chris
- 59,454
- 6
- 30
- 84




