At its simplest it's like twirling a napkin or piece of paper from the center where alternate edges rise.
If a picture's worth 1000 words, this kind of effect:
There's already a flat spiral example here:
How can I make a flat, spiralled surface?
As I'm envisioning it, for example, the red twirls would be raised.
I've seen comparable examples on cylinders, but not on surfaces (square or circular) - like a pleated dress for example, or a curly cone, but not a flat surface.
Is that enough info?
Tried simple deform and proportional editing, but I keep missing the mark. Maybe they're key to the result or not.










Create mesh Circle, ‘Triangle-Fan’, Default 32
Ctrl Shift B Instead I used:
Circle select all the edges, Esc out of Circle select and W - Subdivide max, (10) twice
Use O to turn on proportional editing
Select the Central Vertex
R to rotate, scroll (wheel on the mouse) to select the whole cirlce, Double tap Z to rotate
Select Alternate edges, I used Shift-Alt to select each in turn
Then G-Z, R-Z to rais and rotate
(Extra: E, Edge Crease -1, Bevel Edges: .03, 3 segments, then smooth corrective and subdivide)
Think that's everything.
– unkerjay Jul 31 '21 at 17:04Good for 6 months. (Pasteall rules)
– unkerjay Jul 31 '21 at 17:30