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I'd like to have an object that has some sort of special property so that it can't be deleted by accident.

for example: if I press X, it will not delete this object but will instead deselect it or something

Can this be achieved with a custom property? or perhaps a script? outliner shenanigans?

Zophiekat
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    A couple of available methods are giving an object a fake user, and / or making an object unselectable. There is a difference between un-linking an object from the scene (or from its collection in the scene) and deleting it from the blend entirely. An object with a fake user will not be removed from the blend with X, instead it will be unlinked from the scene. Somewhat related https://blender.stackexchange.com/questions/163695/object-referenced-by-pointerproperty-in-python-can-not-be-deleted-properly – batFINGER Aug 06 '21 at 06:32

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