I am new to Blender and I have added an emission texture to a sphere which is supposed to be a sun
Why isn't my plane becoming glossy even after making roughness to zero?
I am new to Blender and I have added an emission texture to a sphere which is supposed to be a sun
Why isn't my plane becoming glossy even after making roughness to zero?
You won't have a proper reflection in Eevee unless you create a Light Probe > Reflection Cubemap around your scene (as your object is not flat you can't use a Reflection Plane) and then Bake Indirect Lighting in the Render panel > Indirect Lighting (also see my answer here). But if you animate your sphere the reflection won't be animated. You can fake the reflection with a light though, just put it at the same position as your sun and give it enough Radius.