I want to animate two objects intersecting. When object A intersects object B I want to cut out the intersecting part of object A. I have tried the boolean modifier but the intersecting parts reappear, when the emerge from object B. Maybe I could do something by making object A non rigid and really soft...
Here you can see an object whose intersecting parts with the corridor are only gone while they are intersecting. What I actually want is that any part that ever intersects with the corridors is removed from the moving mesh.
Another problem is that I can't build object A from multiple meshes which disappear when I need them to because I'd like a dynamic solution which always works when completed
Sorry if this is a stupid question but I am still fairly new to animating in Blender.
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Icantanimate
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hello, it would help if you showed some screenshots of your objects etc... – moonboots Sep 11 '21 at 15:23
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I hope it is better now with the added image – Icantanimate Sep 11 '21 at 15:28
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1you could create an invisible object that will keep the cut part? – moonboots Sep 11 '21 at 15:33
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Not a stupid question, but a hard problem for sure. Related: How can I create a boolean mesh to replicate the movement of a milling bit? – Markus von Broady Sep 11 '21 at 17:05