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I want to animate two objects intersecting. When object A intersects object B I want to cut out the intersecting part of object A. I have tried the boolean modifier but the intersecting parts reappear, when the emerge from object B. Maybe I could do something by making object A non rigid and really soft...This is an image during animation, the part intersecting the "walls" are only temporarily gone Here you can see an object whose intersecting parts with the corridor are only gone while they are intersecting. What I actually want is that any part that ever intersects with the corridors is removed from the moving mesh.
Another problem is that I can't build object A from multiple meshes which disappear when I need them to because I'd like a dynamic solution which always works when completed
Sorry if this is a stupid question but I am still fairly new to animating in Blender.

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