What does the Axis input do? I’m aware that if the input is 0-1-0, the rotation will be performed around Y axis, 1-0-0 for X axis and 0-0-1 for Z axis. The math to perform the rotation using those Axis inputs are Rotation Matrices with matrices as written above.
But what if the Axis input was ''unusual'' like 1-1-1? or 0.5-0.2-0.8? or 5-2-8? (The node let you manually type the number larger than 1 and less than (-1)). I don’t understand the math behind those ''unusual'' inputs. How are these Axis inputs going to be performed with above matrices? Do they perform with the matrices at all or do they have to use different kind of math?
Any help would be greatly appreciated!

