The emission map and the glass are visible in the viewport but not in the final render.
Do you know why?
The emission map and the glass are visible in the viewport but not in the final render.
Do you know why?
Before posting these, check your Outliner. Your Collection 1 is enabled for render but not for viewport.
One more note for OP: Instead of MixRGB'ing two Principled shaders, you should instead MixRGB or lerp the settings. This should drastically improve performance.
– sybog64 Oct 16 '21 at 21:38