I'm having the following problem and would hope someone can help me there. I usually use curves to wrap a profile around an object, e.g. a cornice around a building. This however results in squished sides when there are edges, as can be seen in the picture as well. I know why it happens (the profile is projected in a 45° angle on the edge) and how to solve it afterwards, but with a complex object it is quite annoying to scale it with squrt(2) at every corner. Is there a solution to avoid this alltogether and have all sides of the resulting cornice be parallel to the object?
Any help would be appreciated, thanks in advance! :)
