I'm working on an animation using mantaflow and I'm having problems trying to increase the amount of liquid that my liquid domain emits. I tried scaling up the volume of the emitting geometry but it just got messy and then I tried starting from scratch but nothing is working. I also tried flipping the normals of the effector's geometry and removing all modifiers. I even started the animation from the beginning again, and I followed the exact steps I took the first time it worked but it's either not emitting particles or filling the whole domain with liquid. I need some help desperately!! I'm going crazy over this...
the first image is what I get now and the second is what I was doing a few days ago... don't know where I went wrong...

