I've got two objects that are exactly the same, but with different UVs, is there any way to transfer the UV from one to another?
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You can select the two objects, and link their UV maps.
- Select the "target" object
- Select the "source" object (this needs to be the active object)
- CtrlL, "Transfer UV maps"
ajwood
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1Is there a way to do this if the objects are not identical? I have a floating decal object attached to a parent, and I'd like to uv unwrap the decal so its verts get the same uvs as the nearest parents verts... so when I texture them both with the same material the decal would be seamless and invisible on top... – Innovine Jan 01 '21 at 18:37
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I have been looking for a way to copy coordinates for individual quads from one mesh to another. I can not find a way to retrieve or specify exact UV coordinate. Is the only solution to write a Python script? – Logic1 Mar 04 '21 at 13:16
ctrl-Land "tranfer UV maps" – ajwood Feb 02 '15 at 19:12