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I have a model that I have been working on for weeks.

Blender has now started to behave unexpectedly (to my eyes!)... and I do not know where to look for 'the' setting!

When I rotate a mesh ... some other meshes are rotating as well. This is not related to parenting (AFAIK). I have even added a new mesh to the model ... rotated this new mesh and a 'seemingly random' selection of other meshes start rotating as well. Not all of the other meshes are rotating, just 3 or 4.

As you can imagine ... frustrating since I cannot see what has changed.

Where should I look to fixing this?

Thanks.

Additional Info:

I have just selected a parent object that has always worked as expected. Now when I drag the object along an axis ... the child objects move along that same axis ... but at different rates ... thus loosing their alignment with the parent.

I am certain this is an obvious UI box somewhere :-) rather than some sort of data corruption!

Folbo
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From your description it seems you have coincidently activated Proportional Editing (shortcut: O). This lets you translate other objects (or vertices in Edit Mode) proportionally in distance to the selected object(s). The radius of influence can be changed with the scroll wheel.

proportional editing

Gordon Brinkmann
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