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I made an asteroid belt from a particle system. Lets say there are 2500 individual asteroids. There are 9 unique models. All the objects are named AsteroidA_LP..., AsteroidB_LP..., etc. all the way to AsteroidI_LP. That makes about 277 asteroids of each type that I need to select so that I can combine them into one object for each different type. I hope to end up with 9 objects, each containing the same type of asteroid that is UV Mapped the same.

I don't know the best way to do this. Here is what I am doing which beats Shift LMB clicking each one.

I have expanded the Outliner is large as I can. I LMB click to select the first object. I press B and drag a box selection across as many of the same type that I can and then I scroll the outliner and repeat the process until I have all the AsteroidA_LP objects selected with a shade of light blue. Once I have all the objects selected in that manner with box select then I RMB click and choose to select the objects and then press Ctrl+J to join all the objects together.

Is there a faster way?

gandalf3
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Bryson Jack
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  • See http://blender.stackexchange.com/questions/15657/select-all-and-delete-in-outliner-search-results – stacker Feb 06 '15 at 06:40

1 Answers1

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Try Select > Pattern. This will allow you to select objects based on a pattern with a set of wildcards.

enter image description here

The available wildcards are *, ?, and [...]

  • Use * to match any number of characters

  • Use ? to match a single character

  • Use [abc] (or [ABC], but this only matters if Case Sensitive is enabled) to match any letter, and [0123456789] to match any number between 0 and 9. You can match specific numbers too, e.g. [127] will only match 1, 2, and 7.

If you want to select all AsteroidA_LP... objects, then it sounds like you want something like AsteroidA_LP.*.

gandalf3
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