I'd like to emit smoke from this object at a specific frame. Before that frame, I'd like there to be absolutely zero smoke visible. I've tried animating the "Use Flow", density, surface emission, initial velocity, but no matter what I do, there will always be this smoke that just stays there until it shoots out.
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1Does this answer your question? How to change the start simulation time for smoke in Blender – Emir Nov 20 '21 at 12:55
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no but thank you for offering the help, i'll repost this question in a bit – Sohail Nordin Nov 20 '21 at 14:19
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3 things you have to keep in mind:
- keyframe "use flow" unchecked 1 keyframe before it should start
- keyframe "use flow" checked at keyframe where it should start
- change any settings on the domain that it takes effect (or delete bake)
Chris
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Already did those, the smoke still remains. I think i'll rephrase and repost this question – Sohail Nordin Nov 20 '21 at 12:34
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this works...then please provide your blend file. Maybe you have another domain/emission object? – Chris Nov 20 '21 at 12:45
