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Is there a way to make a curve follow the path of another curve solely in geometry nodes? I am attempting to wrap a spiral curve around a circle curve and am unsure on how to bend the spiral curve to follow a separate path. My goal is to create a torus with the circle curve with curve to mesh and then join that with a curve to mesh of the wrapped spiral curve so that I have a torus with a small wire coiling around it. If there's a better method than using curve nodes I'd be happy to change my approach.

Outside of geo nodes, I can use a curve modifier to achieve this effect but I'd prefer to have this integrated into my node network.

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It just so happens I recently made a limited Curve modifier equivalent in GN, to answer this question.

It can be used, for example, like this:

enter image description here

Robin Betts
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