I've been trying to use this free model of a dragon (it's an animation of it flying, by the way) and it's pretty realistic and all but...
Whenever I try to open it in blender, all I get is this...flat, plastic like results. I feel like that "Matcap+Surface" has something to do with it, but I'm not sure. I'm sorry if the solution to this is simple, but I just can't get it done. Hey, thanks in advance for anything.

