I'm trying to make Cometo's whiskers interact with the ground. I couldn't find any good videos on what I'm trying to do, so I came here. Cometo has long whiskers that I want them to drag on the ground every time she moves. Is there any way I can achieve this?
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Maybe with cloth or physics simulation, but that would make animation more HW required... is it impossible to do with IK? – MikoCG Dec 17 '21 at 07:54
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I'm not sure how to do it with IK. – MasterMind Dec 17 '21 at 18:50
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Maybe so https://blender.stackexchange.com/q/41235/107598? It's a very simple cloth simulation that controls the mesh via IK controls. I'm not sure if that works for your whiskers but might be worth a try. – Blunder Dec 18 '21 at 02:14
